![]() Lukas is also investigating better CPU and GPU balancing by doing e.g.Lukas implemented tile stealing for more efficient CPU + GPU rendering, this landed in master.Cycles developers will review design and patches.Patch planned to become public in some weeks from now. AMD is working on adding support for this in Cycles, based on the OpenCL kernels. New RDNA2 cards support hardware raytracing.Primarily used for scientific visualization now, but API is more general than that. It’s based on OSPRay which is effectively the reference implementation. Interest in making Cycles work with this. Intel is open to having ARM support, so hope is that we will not need to use a fork in the future. ![]() OpenImageDenoise: aim is to improve library performance for faster interactive denoising.Brecht: would need to have clear benefit over NanoVDB to justify the maintenance cost.No GPU support currently, but aim of OneAPI libraries in general is to work on CPU and GPU0.Likely better CPU performance than NanoVDB but no concrete comparisons made yet. Supports multiple volume representations.Some relevant differences compared to OpenVDB/NanoVDB:.
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